Highway Traffic
← projects

Highway Traffic

upgrade cars, customize, increase income over time to pass racing challenges

Mobile Hybrid Casual
Platforms Google Play
Genre idle, casual, racing
Info 2025, 3 iterations
Role Lead Developer
Downloads 15K+
Duration 4 month

Full project name: Highway Traffic - Car Idle
The core gameplay is an endless runner - the player's car moves through procedurally varied environments (city streets, highways, and more).

The project started with a team of 3 (developer, game designer, artist). After strong early metrics, the team expanded with 2 more developers and 2 artists. Our goal was a lower barrier to entry with enough depth to retain players long-term.

Car Idle gameplay ex1Car Idle gameplay ex2

Gameplay trailer

Main technical challenges

  • Keeping endless generation feeling fresh without losing performance on lower-end mobile hardware
  • Balancing progression so idle rewards felt meaningful without making the grind obsolete

Progression system

The long-term goal is to beat all competitive race levels against bots with human-like nicknames. To do that, players need to grow their car collection and upgrade speed stats in main game scene (I call it IdleScene). The game also features 3 fully customizable cars and 3 biomes to give a strong sense of progression.

Car Idle progression ex1Car Idle progression ex2

Below is an example of the same car evolved from early levels to a fully upgraded level 70+ build with improved stats and style.

Car Idle progression ex1Car Idle progression ex2
And in race mode - player preparing to drag race versus BOTCar Idle progression ex2

Customization

To drive long-term engagement, I built out a car customization system where players unlock and equip parts that are both cosmetic and affect performance. Paired that with an idle rewards mechanic so the game keeps giving players something to return to even when they haven't opened it in a while - a small thing that made a noticeable difference in retention.

Car Idle progression ex1Car Idle progression ex2

Every few miles (usually under 60 seconds of play) players receive lootboxes containing random cosmetic items or stat upgrades. Items are drawn from a weighted randomization system based on rarity - building that system was its own challenge. Items collected from lootboxes can be equipped in the garage:

Car Idle progression ex1Car Idle progression ex2

PVP Racing (vs Bot)

Store page

Store page