Funny moments
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Funny moments

the world of comedic situations from everyday life

2D Mobile Physics
Platforms Google Play
Genre puzzle, minigames
Info 2024
Role Developer
Downloads 5K+
Duration 3 months

The game without a single core mechanic — instead it's a series of unique minigames where players find creative solutions to real-world situations.
Shipped with a team of 3 - developer, game designer, artist.

The game has 20 unique levels, here are some examples:Funny moments - Levels

Main challenge was to implement soft body behaviour. During prototyping, I initially thought an Asset Store physics plugin would solve it quickly, but it didn't meet our needs, so I built a custom solution using joints and rigging bones attached to 2D sprites

Gameplay trailer

Level Design

  1. Colliders are generated dynamically from SpriteShapeController geometry
  2. Adjacent colliders are connected via joints
  3. Game designers can place anchor points with a configurable radius; each anchor finds the nearest colliders within range and links them with joints, so you can hang or suspend things pretty much anywhere without hardcoding it

Physics

Each level runs on heavy physics usage with a unique custom setup — tuning and testing these per level was one of the most time-consuming parts of the project.